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	<id>https://olddev.minetest.org/index.php?action=history&amp;feed=atom&amp;title=Minetest_Game_development</id>
	<title>Minetest Game development - Revision history</title>
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	<updated>2026-07-20T18:39:11Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://olddev.minetest.org/index.php?title=Minetest_Game_development&amp;diff=113&amp;oldid=prev</id>
		<title>&gt;Wuzzy: Shorten inclusion section</title>
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		<updated>2022-05-24T11:53:42Z</updated>

		<summary type="html">&lt;p&gt;Shorten inclusion section&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;This page describes the values of Minetest Game. These may be changed when the majority of MTG developers agree.&lt;br /&gt;
&lt;br /&gt;
== Core Gameplay Values ==&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Exploration&amp;#039;&amp;#039;&amp;#039; - interesting mapgen/biomes&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Creativity&amp;#039;&amp;#039;&amp;#039; - enough nodes without contradicting semi-minimalism&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Immersion&amp;#039;&amp;#039;&amp;#039; - adding feedback such as sounds, mobs, and interactivity to make the world feel alive&lt;br /&gt;
&lt;br /&gt;
== Criteria for inclusion ==&lt;br /&gt;
As of May 2022, only bugfixes and basic maintenance stuff are accepted. See the [[#Development]] section.&lt;br /&gt;
&lt;br /&gt;
=== Old criteria (before maintenance mode) ===&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Balance&amp;#039;&amp;#039;&amp;#039; - Ensure balanced gameplay while still adding new and useful items/nodes/etc&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Semi-minimalism&amp;#039;&amp;#039;&amp;#039; - No additions that are decided to be too much (e.g. adding homedecor in its entirety)&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Stability&amp;#039;&amp;#039;&amp;#039; - Focus on stability and completeness (no half-finished stuff)&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Extendability&amp;#039;&amp;#039;&amp;#039; - Improve/add API to allow mods to extend the base features (e.g. API for new crops for &amp;lt;i&amp;gt;farming&amp;lt;/i&amp;gt;)&lt;br /&gt;
&lt;br /&gt;
== Basic Concepts ==&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Medieval&amp;#039;&amp;#039;&amp;#039; - Minetest Game is generally agreed to be late-medieval&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Alien&amp;#039;&amp;#039;&amp;#039; - Mese is an alien crystal / meteorite&lt;br /&gt;
&lt;br /&gt;
== Graphic Style ==&lt;br /&gt;
* All nodes should fit the voxel grid or a sub division. Note this is a general rule, there are cases when it&amp;#039;s OK such as [https://github.com/minetest/minetest_game/pull/793 chests]&lt;br /&gt;
* Entities should be voxel-ish&lt;br /&gt;
* Textures should be 16x16&lt;br /&gt;
&lt;br /&gt;
== Development ==&lt;br /&gt;
As of May 2022, Minetest Game is in &amp;quot;maintenance mode&amp;quot; since July 2020. This means no new features are accepted, only bugfixes and basic maintenance. Translations count as maintenance and are thus accepted. Source: [https://forum.minetest.net/viewtopic.php?f=18&amp;amp;t=25152]&lt;br /&gt;
&lt;br /&gt;
See also [[Git]] and [[Git Guidelines]].&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Note:&amp;#039;&amp;#039;&amp;#039; To prevent problems with the development like before Minetest Game is maintained by only eight people (sfan5, nore, ShadowNinja, paramat, sofar, rubenwardy, Krock/SmallJoker, Shara/Ezhh).&lt;br /&gt;
[[Category:Rules and Guidelines]]&lt;/div&gt;</summary>
		<author><name>&gt;Wuzzy</name></author>
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