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	<title>Modding Intro - Revision history</title>
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		<id>https://olddev.minetest.org/index.php?title=Modding_Intro&amp;diff=118&amp;oldid=prev</id>
		<title>&gt;Rubenwardy: /* Lua API Reference */</title>
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		<updated>2023-05-01T11:14:12Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Lua API Reference&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Minetest has a scripting '''API''', which is used to program games and mods, creating whole new experiences or extending existing ones.&lt;br /&gt;
&lt;br /&gt;
The API is accessed using Lua, an easy-to-use programming language.&lt;br /&gt;
Version 5.1 of Lua is used, but many people run LuaJIT for greater performance.&lt;br /&gt;
&lt;br /&gt;
The only thing you will need is ''basic'' programming knowledge.&lt;br /&gt;
&lt;br /&gt;
== Documentation ==&lt;br /&gt;
&lt;br /&gt;
=== Tutorials ===&lt;br /&gt;
The [https://rubenwardy.com/minetest_modding_book/ Minetest Modding Book] is a friendly introduction to Minetest modding and game creation, introducing you to various aspects of the API.&lt;br /&gt;
&lt;br /&gt;
It is recommended you start here, even if you are already apt at programming, to get a good understanding of how Minetest mods work and are structured.&lt;br /&gt;
&lt;br /&gt;
=== Lua API Reference ===&lt;br /&gt;
The official Lua API documentation is &amp;lt;code&amp;gt;lua_api.md&amp;lt;/code&amp;gt;. It's available as [https://github.com/minetest/minetest/blob/master/doc/lua_api.md markdown] or [https://minetest.gitlab.io/minetest/ HTML]. You can find the plaintext version in your Minetest installation, in the &amp;lt;code&amp;gt;doc&amp;lt;/code&amp;gt; directory.&lt;br /&gt;
&lt;br /&gt;
This is a concise description of the entire API, explaining functions, data structures, registration templates &amp;amp; more. The core developers of minetest maintain it, changes going through a quality control process.&lt;br /&gt;
&lt;br /&gt;
Any functions not listed here are subject to change and not guaranteed to be compatible across versions, though usually they are.&lt;br /&gt;
&lt;br /&gt;
=== The Minetest-Docs Project ===&lt;br /&gt;
A work-in-progress project is underway to create new, more detailed, documentation. They can be read from its [https://github.com/minetest/minetest_docs/ GitHub repo], contributions are greatly appreciated.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Useful tools ==&lt;br /&gt;
Here are some useful tools that most modders use when making Minetest mods:&lt;br /&gt;
&lt;br /&gt;
* [https://code.visualstudio.com/ Visual Studio Code]/[https://vscodium.com/ VSCodium], powerful code editor with a [https://marketplace.visualstudio.com/items?itemName=GreenXenith.minetest-tools Minetest extension] available for code completion.&lt;br /&gt;
* [https://github.com/lunarmodules/luacheck luacheck], static analysis tool for Lua. See [https://rubenwardy.com/minetest_modding_book/en/quality/luacheck.html this modding book chapter] for more information on how to use it with Minetest.&lt;br /&gt;
&lt;br /&gt;
== Other useful links ==&lt;br /&gt;
* Check out [https://content.minetest.net/ ContentDB] to see mods that have been published by the community.&lt;br /&gt;
* Get mod help from the community:&lt;br /&gt;
** [https://forum.minetest.net/viewforum.php?f=47 Forums]&lt;br /&gt;
** [https://discord.gg/minetest Discord]&lt;br /&gt;
** [https://matrix.to/#/#minetest:tchncs.de Matrix]&lt;br /&gt;
** ...[https://www.minetest.net/get-involved/ more]&lt;br /&gt;
* Suggest a mod idea in the [https://forum.minetest.net/viewtopic.php?f=9&amp;amp;t=2434 mod request thread].&lt;br /&gt;
&lt;br /&gt;
[[Category:Modding API]]&lt;/div&gt;</summary>
		<author><name>&gt;Rubenwardy</name></author>
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