Short pages

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Showing below up to 36 results in range #51 to #86.

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  1. (hist) ‎Guide: Optional dependencies ‎[2,749 bytes]
  2. (hist) ‎Development Tools ‎[2,972 bytes]
  3. (hist) ‎PerlinNoiseMap ‎[3,141 bytes]
  4. (hist) ‎Spawn Algorithm ‎[3,362 bytes]
  5. (hist) ‎List of hardcoded features ‎[3,615 bytes]
  6. (hist) ‎Player physics ‎[4,035 bytes]
  7. (hist) ‎Minetest.register authentication handler ‎[4,106 bytes]
  8. (hist) ‎Engine/Structure/ja ‎[4,213 bytes]
  9. (hist) ‎Translating/de ‎[4,326 bytes]
  10. (hist) ‎Lua Optimization Tips ‎[4,358 bytes]
  11. (hist) ‎Mapgen Parameters ‎[4,361 bytes]
  12. (hist) ‎Schematic ‎[4,524 bytes]
  13. (hist) ‎Mapgen memory optimisations ‎[4,750 bytes]
  14. (hist) ‎MetaDataRef ‎[4,840 bytes]
  15. (hist) ‎Git ‎[4,860 bytes]
  16. (hist) ‎Engine/Structure ‎[4,927 bytes]
  17. (hist) ‎Minetest Schematic File Format ‎[4,936 bytes]
  18. (hist) ‎Git Guidelines ‎[4,985 bytes]
  19. (hist) ‎Introduction to L-system trees ‎[5,038 bytes]
  20. (hist) ‎Engine/Basic data structures ‎[5,201 bytes]
  21. (hist) ‎Engine/Mapgen ‎[5,491 bytes]
  22. (hist) ‎Proposals/Client scripting plans ‎[5,766 bytes]
  23. (hist) ‎Engine/NMPR ‎[6,178 bytes]
  24. (hist) ‎Development troubleshooting ‎[7,112 bytes]
  25. (hist) ‎Groups/Custom groups ‎[7,556 bytes]
  26. (hist) ‎TODO ‎[8,665 bytes]
  27. (hist) ‎Code style guidelines ‎[8,740 bytes]
  28. (hist) ‎Lua code style guidelines ‎[9,073 bytes]
  29. (hist) ‎Engine/Network Protocol ‎[10,095 bytes]
  30. (hist) ‎Releasing Minetest ‎[12,960 bytes]
  31. (hist) ‎Modding Tips ‎[13,093 bytes]
  32. (hist) ‎Translation ‎[13,654 bytes]
  33. (hist) ‎Mod interoperability ‎[16,888 bytes]
  34. (hist) ‎Meetings ‎[48,509 bytes]
  35. (hist) ‎Changelog ‎[90,810 bytes]
  36. (hist) ‎OldChangelog ‎[96,378 bytes]

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