Pages with the fewest revisions

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Showing below up to 50 results in range #1 to #50.

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  1. Storing Data‏‎ (1 revision)
  2. Mg flags‏‎ (1 revision)
  3. Organisation‏‎ (1 revision)
  4. PerlinNoiseMap‏‎ (1 revision)
  5. Introduction to L-system trees‏‎ (1 revision)
  6. Changelog‏‎ (1 revision)
  7. Modding Book‏‎ (1 revision)
  8. Main Page/ja‏‎ (1 revision)
  9. Minetest Game development‏‎ (1 revision)
  10. Spawn Algorithm‏‎ (1 revision)
  11. Engine/Basic data structures‏‎ (1 revision)
  12. OldChangelog‏‎ (1 revision)
  13. Games‏‎ (1 revision)
  14. Main Page/fr‏‎ (1 revision)
  15. Minetest.spawn tree‏‎ (1 revision)
  16. List of hardcoded features‏‎ (1 revision)
  17. Engine/Mapgen‏‎ (1 revision)
  18. ItemStack‏‎ (1 revision)
  19. Pointed thing‏‎ (1 revision)
  20. Compiling Minetest‏‎ (1 revision)
  21. Player physics‏‎ (1 revision)
  22. Proposals/Client scripting plans‏‎ (1 revision)
  23. Android‏‎ (1 revision)
  24. Minetest.register on protection violation‏‎ (1 revision)
  25. Minetest.register lbm‏‎ (1 revision)
  26. Minetest.register authentication handler‏‎ (1 revision)
  27. Engine/NMPR‏‎ (1 revision)
  28. Modding FAQ‏‎ (1 revision)
  29. How to start contributing‏‎ (1 revision)
  30. Merging core pull requests to upstream‏‎ (1 revision)
  31. Engine/Structure/ja‏‎ (1 revision)
  32. Development troubleshooting‏‎ (1 revision)
  33. VoxelManip‏‎ (1 revision)
  34. Minetest.get craft result‏‎ (1 revision)
  35. Engine/Script Engine‏‎ (1 revision)
  36. Translating/de‏‎ (1 revision)
  37. Groups/Custom groups‏‎ (1 revision)
  38. Mapgen objects‏‎ (1 revision)
  39. Minetest.raillike group‏‎ (1 revision)
  40. Engine/Objects‏‎ (1 revision)
  41. Lua Optimization Tips‏‎ (1 revision)
  42. TODO‏‎ (1 revision)
  43. CMake Options‏‎ (1 revision)
  44. Groups/Shared groups‏‎ (1 revision)
  45. Mapgen Parameters‏‎ (1 revision)
  46. Code style guidelines‏‎ (1 revision)
  47. Build Win32 Minetest including all required libraries‏‎ (1 revision)
  48. PerlinNoise‏‎ (1 revision)
  49. Schematic‏‎ (1 revision)
  50. Lua code style guidelines‏‎ (1 revision)

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